You are receiving this email because we are updating the Bountysource Terms of Service, effective 1st July 2020. I just received a mail from bountysource which I think I should post here: The new Bountysource ToS have been withdrawn. ![]() Anyway I hope it will be helpful for others.Īlso here you may found an implementations of algorithms to draw infinite grid of concentric ellipses, and boolean operations with angular ranges: To solve this task i've wrote a prototype at mono (may be use vala instead.):Īfter switching to C++ i've fixed several bugs, and seems them stayed unfixed in Mono prototype. allow to spawn multiple tracks in modifiersīecause internally we anyway need to support multi-cursor modifiers, it will be easy to extend this feature to multi-touch input. allow several levels of painting previewįor the future we need a support of multi-cursor modifiers like mirror or kaleidoscope. Because to do the spline interpolation we need to know one more point, and interpolated line always lags behind for an one segment. So we need something like "preview" of painting.Īlso we need painting preview when we do the interpolation of brush motion. But while this "gathering" in process the user should to see the drawing. I think we need to gather some pointer motion to determine the best assistant. I've found than any jittering of the cursor bring me to wrong assistant and i need to press Ctrl+Z and do try again. to substitute a pointer to a calculated valuesĪllow to cancel a drawing to switch to more suitable assistant on the fly. I've thought about the user input and the magic that we want to do with it and i found the five things that we need to implement: this one IS taken, i've decide to write assistants from scratch by one reason. So, I'm not too familiar with bounty source or github, but if there's a way to subscribe to what I'm doing, I think it'd be a great way for you to find work.īut. I have a steady supply of bounties I'll be creating. Would you be interested in working on that project?Īfter that's done, I'll have another bounty for Envelope Distortion with the plastic tool. When you need that window, you click on it, and then it maximizes and snaps to the exact location it was last in. ![]() So my collapsible windows bounty will be the capacity to minimize windows (xsheet, level strip, styles, style editor, schematic. ![]() It's nice to have your tools but when your having to move your tools around to have access to your canvas, what you have is a distraction. You can submit as a bounty hunter on that when I make it.īasically it's this. However, my next bounty will be on collapsible windows. I'm kind of fond of having Black warthog work on it, primarily because he's involved with the Morevna Project.
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